![]() ![]() Christos will examine the pros & cons of each approach and when you might want to use one over the other on your project. Christos Obretenov will use RenderMan Studio 18 to take a look at RenderMan’s brand new path tracing rendering mode, comparing it to distributed ray tracing as well as the trusted Reyes approach. Presentation – With 25 years of RenderMan evolution, RenderMan now offers a big toolbox of rendering techniques to choose from. Path Tracing and New Physically Plausible Workflows > View the full talk description on the RenderMan site!. "Path Tracing and New Physically Plausible Workflows" Special thanks to Dylan Sisson & Pixar's RenderMan Team. ![]() Also covered will be the new "Disney Principled BRDF" BxDF, including historial context of the paper it was based on, and its use as "PxrDisneyBRDF" in RenderManStudio. Pros & Cons of Path vs VCM will be explored, as well as tips on settings to balance quality over noise. These include the definition of RIS and how it differs from the traditional Reyes system, Uni-Directional Path Tracing vs Bi-Directional VCM through concepts and RenderManStudio sessions. Presentation – Covering some of the topics in his new course on FXPHD, Christos will be going over the brand new features in the latest RenderMan. > View full talk description on the RenderMan site!.Ĭhristos Obretenov – Shader Architect at LollipopShaders & Instructor at FXPHD > View the newsletter for full details including photos & renders! "Intro to Path Tracing and RIS in RenderMan"ĥ-day workshop teaching the instructors at SIVA in the latest Path Tracing and RIS technologies, who will then take this knowledge to craft their own courses for their students in the years to come. Studio sessions with Arkell - HDR Capture Setup Covering HDRI capture studio-sessions and brand new material on the cutting-edge RIS technology in the latest RenderMan offering! Our 2nd workshop at the filmakademie in Ludwisgsburg, Germany. Speakers Jordan from the Foundry & Christos after the talks Special thanks to Jordan & Jen from The Foundry, Pixar's RenderMan Team. Refreshments and welcome start at 6:30 p.m, followed by our presentation at 7:00 p.m, leaving plenty of time for networking with our presenters and reps from Foundry before and after." You’ll hear from Jordan Thistlewood, one of Foundry’s senior product managers, who is in town to talk about the latest developments in Katana, and the exciting things planned for 2017.Ĭhristos Obretenov of LollipopShaders will be joining us to showcase his latest work on "Layering with PxrLayerSurface and Katana." Katana is Foundry’s high efficiency CG look development and lighting tool, available for Windows and Linux. Location: Vancouver, Canada April 19 2017ĭescription: "Join us for our first Katana meet-up in Vancouver. Presentations & Q&A - Photo Stephen Kelloway Presentations & Q&A - Photo Mark Flanagan Pre-event social hour - Photo Mark Flanagan Lineup! Waterfront Theatre, Granville Island - Photo Mark Flanagan Special thanks to Pixar's RenderMan Team, The Foundry, Max Liani, Matt Leonard, Mark Flanagan. The very 1st Official Pixar RenderMan User Group Meeting in Vancouver! Held at the Waterfront Theatreon Granville Island, we had Max Liani from Pixar's RenderMan engineering group in Seattle, Christos Obretenov of LollipopShaders, Max Leonard from ILM Vancouver, and Mark Flanagan from Double Negative Vancouver. Special thanks to Arkel Rasiah, Volker Helzle, the filmakademie. Thanks to the filmakademie for hosting our 3rd workshop in Ludwigsburg Germany earlier this month on on HDR Light Capture and advanced Path Tracing in RenderMan, always great to go out there!ĭay 1 AM: Image capture in vfx, Shading paradigms in vfxĭay 1 PM: Practical capture, Equipment use/setup, Lighting setup captureĭay 2 AM: Rendering with RIS in RenderMan: overview, RIS vs REYES.ĭay 2 PM: Making Light maps, Making HDRIs (Photoshop+RV), Stitching maps (PtguiPro+RV), Gray/Color correction (Nuke+RV)ĭay 3 AM: More EnvLight: Importance Sampling, Area Lightsĭay 3 PM: Studio/Outdoor session, Practical capture II, More Lighting setup capture/ Hiresolution capture Location: Ludwigsburg, Germany Jul圓-5 2017
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